Project
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2D Narrative Game

The Elevator

Tools
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Unity (2D)
C# Programming
Photoshop
Procreate

Description
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A surreal, interactive journal reflecting my childhood experience of moving between homes.

Solo project (1 month, 2023)

This project is deeply personal, capturing favorite corners, fading memories, and the lingering warmth of those moments. The elevator serves as both a literal and symbolic thread, carrying players across a vast timeline within a three-story memory palace—from my grandmother’s call about a flood to the bittersweet loss of my first “home” during its demolition.

What does it mean to own a place?

Having moved frequently as a child, my connection to "home" often felt distant. I found those memories of once-distinct spaces began to blur, overlapping in unexpected ways. Often times I wonder - Is ownership defined by walls and deeds, or does it reside in the fleeting moments and emotions that make a space feel ours?

Then, what does it mean to belong to a space?

The feeling of belonging is about familiarity, the way a space wraps around us, holds pieces of who we are, and reflects them back to us. Perhaps, home isn’t where we stay but where we truly feel.

Game Walkthrough Video