Project
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2D Narrative Game

The Elevator

Tools
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Unity (2D)
C# Programming
Photoshop
Procreate

Description
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A surreal, interactive journal reflecting my childhood experience of moving between homes.

Solo project (1 month, 2023)

Play here ↗

This project is deeply personal, capturing favorite corners, fading memories, and the lingering warmth of those moments. The elevator serves as both a literal and symbolic thread, carrying players across a vast timeline within a three-story memory palace—from my grandmother’s call about a flood to the bittersweet loss of my first “home” during its demolition.

What does it mean to own a place?

Having moved frequently as a child, my connection to "home" often felt distant. I found those memories of once-distinct spaces began to blur, overlapping in unexpected ways. Often times I wonder - Is ownership defined by walls and deeds, or does it reside in the fleeting moments and emotions that make a space feel ours?

Then, what does it mean to belong to a space?

The feeling of belonging is about familiarity, the way a space wraps around us, holds pieces of who we are, and reflects them back to us. Perhaps, home isn’t where we stay but where we truly feel.

Game Walkthrough Video